Using ERA in KeyShot
Using ERA In KeyShot
In this video, I will cover a few aspects of the Explode-Render-Animate (ERA) environment in KeyShot.
I’ve had multiple people ask me questions pertaining to ERA recently. That’s the environment in Solid Edge where you can make things move around. Of course, we can fly motors and things at the assembly level and animate those in a rendering environment.
I set up a linear motor so you can see what I did. To set one up is really just creating a motor, giving it some distance, and telling it to move in a line. Be sure to save the changes to your animation after.
Creating the final render in KeyShot usually takes at least an hour, so this is something I typically do at the end of the day. You can see my final render in the short video below.